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MWE:
```julia
using Flux
ann = Chain(Dense(5, 50, tanh), Dense(50, 4))
p, st = Flux.destructure(ann)
u0 = rand(5)
using Zygote
function dudt_(u, p, t)
st(p)([u..., 1f1])
end
out, bac…
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**Description**: We did OS3D 10 man, and after killing Vesperon and all the other drakes, Vesperon revived with full health. He just stood where he previously died, and did not engage the party, but w…
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1. Revive a dwarf with "full-heal -r"
2. Send the dwarf on a mission
3. Wait for the mission to return
4. The revived dwarf no longer exists
My suspicion is the dwarf never even makes it to the …
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We noticed that when initializing an agent, on the next step the previous input link values appear to be re-added (the identifiers strings are not exactly the same, so I assume re-added, not never rem…
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According to the latest Microsoft Terms & Policy, VSCodium, Theia IDE, which is used by many remote development platforms like Gitpod, cant use the VSCode marketplace to fetch the extensions.
Alter…
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The incoming batch is huge, many of those listed have passed out.
Should the list be updated and circulated?
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When targeting iOS 15 or later, integration_test has an analysis warning:
```
integration_test/IntegrationTestPlugin.m:76:55 'windows' is deprecated: first deprecated in iOS 15.0 - Use UIWindowScene…
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As per title. Previously existing monsters don't count for that behavior, and when wave is terminated - all corpses are immediately removed, including the revived monster.
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## Description
should be reverted like how it is in upstream since i dont think it makes you die, just makes you catatonic
people shouldnt be punished for not wanting to watch the funny black circle…