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Currently the dependencies have two issues:
- They don't have any update support, which means the Manager download and install them every time the user install or update the loader, it's not conven…
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> Collecting ideas for a better docs
Hiku documentation lacks the following pages IMHO:
- `Low level api` - about Engine, Executors, validation
- `High level api` - about Schema and Endpoints
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**Enhancement description**
Reworking of the LCZ Non Specialised Containment area to create a more specialised zone for the 4 SCPs, blending our own spin on the chambers with established lore (see wi…
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One key change:
Components that are only included with a submodule (e.g. `@thombruce/tnt-content`) should not be listed at `/docs/components` but instead at some module-specific path to avoid confu…
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This will be complicated and require some thought.
The step class currently has a run method that compiles all the params into kwargs, then runs them through main. I would like to move the paramete…
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- [ ] Avoid lifetimes. There is already `Arc` inside validators, this might be a way to avoid refs to the schema.
- [ ] Rename `validate` to `iter_errors` and add `validate` that will return the firs…
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This took a while since I was looking for some synergy with existing stuff ;)
Imo you could refactor it slightly to improve _Arboria_:
> Creatures can’t attack a player unless that p…
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stereoMadness doesn't really feel like stereo madness I think we should delete the orb that follows you and make the spikes one shot like the original (unless it will be copy righted maybe just nerf t…
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- [ ] Common Box Design
- [ ] Rare Box Design
- [ ] Epic Box Design
- [ ] Legendary Box Design
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- [ ] Destiny Common Pack Design
- [ ] Destiny C…