-
Hello. I am working on a fork of [nn_tilde](https://github.com/acids-ircam/nn_tilde). I see plenty being sent to `std::cout` and `std::cerr` in their code, and I want to use this for debugging, but wh…
-
**Description**
As a synthesizer developer, I want to get a feeling about the implementation of the Karplus-Strong algorithm in the RNBO framework.
**Acceptance Criteria**
- [ ] extend the al…
-
-
https://github.com/alexirae/unreal-audio-dsp-template-UE5/tree/main/Plugins/AudioDSPTemplate/Source/AudioDSPTemplate/Private
there are other places in UE's audio system where RNBO DSP code could be…
-
As of now, the game will not build and the editor complains that the project can not be compiled. Could we instead let the project build, but give a warning?
-
The typed-in or patched-in value for an input pin is overwritten by the default value of the param in the [param] when the node receives its first trigger.
For example, in the following node, the R…
-
This is fine on most iOS hosts, but for AUM (https://apps.apple.com/us/app/aum-audio-mixer/id1055636344) which is a highly used host for iOS, the fact the initial program is set to -1 causes the plugi…
-
Loading a RNBO plugin as a custom filter using the `OnAudioFilterRead()` callback reliably glitches after a few seconds in projects using the Universal Render Pipeline. In the dropbox link here, you c…
-
Odot 136 doesn't seem to work with Max 861 ?
-
## Description
This externals has helped my project immensely. Thanks again. I am currently working on downsizing in my project. So I wanted to use max msp on a single board computer running window…