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**Is your feature request related to a problem? Please describe.**
Unfortunately the only world generator ItemsAdder support for now is RWG. Personally I dont really like that WG. There are tons of w…
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Logging an issue to keep track of the work here.
The build fails really quickly at the start
```
make clean all EMULATOR=klh10
rm -f -rf out start build/*/stamp
git submodule sync --recursive `…
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Dear all,
I recently found out that the `_curl_curl_product` operator was not properly evaluated when using multishape geometries (i.e., in the presence of `segments` and `swapped_normals`).
I h…
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**Is your feature request related to a problem? **
- In real world, things aren't perfect. A system doesn't perform necessarily at 100% efficiency. It should be the same in mars-sim.
**Describe th…
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I already searched on this [Github page](https://github.com/PluginBugs/Issues-ItemsAdder/issues) to check i…
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still using Godot 3 :)
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I already searched on this [Github page](https://github.com/PluginBugs/Issues-ItemsAdder/issues) to check i…
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I'm having some trouble using --HalfSpace in scuff-ldos. To clarify the problem, my input command is:
scuff-ldos --geometry HalfSpace.scuffgeo --EPFile EPFile --OmegaFile OmegaValues.dat --HalfSpace …
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- [x] I suggest to include references to previous work on BEM with GPUs, e.g., the paper "GCA-H² matrix compression for electrostatic simulations" by S. Börm and S. Christophersen or the papers "Algor…
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As i've mentioned before i'm getting these errors on the server at very infrequent intervals (actually this is the first time i've seen several of them so close together, they usually have at least ha…