-
So, I'm writing a game using SGDK and the mouse works in Blastem, but not on GPGX.
I though it could be an issue with my game, but the mouse also won't work with the joy_test SGDK sample.
I've also…
-
Please add build instructions to the README. A screenshot and a pre-built binary would be great too.
Thanks
-
When I tried to execute the 'make sgdk' command, it returned several errors while attempting to compile the 'bmp.c' file.
src/bmp.c:84:16: erro: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ bef…
-
Hello, when using the SPR_getAnimationDone function I identified that it has a Delay, basically it is considering that an animation ends when it returns to the first frame and not when it reaches the …
-
add support and check all the descriptions for SGDK 1.80
-
I saw in the To Do section you plan to release the source code, could that be a high priority please? 😉
I love the ideal of the project but just wanted to make a plain background or very low key gi…
-
Hello so i decided to start off with the install location issue basically i have done this
```
export MARS_INSTALL_DIR=/opt/mars
```
but ls into that location it cannot find anything and looking a…
-
When invoking the initial step in the "complete toolchain" part of the [Installation Guide](https://github.com/andwn/marsdev/blob/master/doc/install.md), the script attempts to copy the downloaded tar…
-
Some ideas collected from gbdev, gbdk, sgdk, and personal thoughts:
- [ ] BitBlt operations on tiles (especially 1bpp->2bpp/4bpp conversion),
- [ ] Tilegraphs (the ability to allocate a set of til…
-
When I execute `make z80-tools` I have the following output :
> cd sjasm/Sjasm && make
> make[2] : on entre dans le répertoire « /home/loupaschris/marsdev/z80-tools/sjasm/Sjasm »
> g++ -Wp,-MD,.d…