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EDIT: Problem is solved, bug report can be closed. latest update + MAX_ITERATIONS fixed it. The only thing was, that even after 1000 steps it did not finnish the snake game, instead generated differen…
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Hi @a-quelle, I would like to run the game (in the branch aq/refactor) but I have the following error:
game.cpp: In constructor ‘Game::Game()’:
game.cpp:20:42: error: missing template arguments be…
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Python Version: 3.11
Mac OS
NodeJS Version: 12.22.12
tick is work on pynecone==0.1.20 but not on pynecone==0.1.21 because backend part has some issue.
For the backend part, snakegame and clo…
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Canvasで色々試してみます。
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I tried changing my InputChannel to use a TickBuffered channel instead of OrderedReliable and my app crashed with the error:
```
thread 'main' panicked at 'this method should always receive increasi…
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### Is your proposal related to a problem? Please describe.
I have a frontend project that I would like to submit for hacktoberfest.
### Add any other context or screenshots about the proposal reque…
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Sure, Snake is an well known easy game.
But every game should have a short description what to do at least, and which keys are to use.
Please assign it to me, and I'll add it in a nice way.
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Splash screen looks a bit untidy.
I'd like to enhance this a bit to fit general Layout-Rules to look more professional
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The Current UI of the home page looks pretty basic. You can optimise and beautify it.
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Handle the logic for self collision of snake.
You can be creative and add your own ideas