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I just stumbled over this great piece of art and tried some of the examples.
However, all I get is the weird sound but you cannot hear that in the attached second recording.
I am running this un…
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I can't seem to find any kind of volume mixer anywhere. Certain games have the music to low & the voices too high etc. Simon the sorcerer for one. & Chewy esc from F5. Probably quite a few others. Im …
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FluidSynth and CoreAudio need/support soundfonts. Right now you need to either point at them in exult.cfg with the full path or just their filename (if they are in or ).
It would be great if we were…
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The problems with a video begins already in the FMV intro playback (blinking frames; unfortunately, Bandicam failed to capture the glitchy FMVs properly), but the most of graphics artifacts is concetr…
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### Are you using the latest Dosbox-Staging Version?
- [X] I have checked releases and am using the latest release.
### Different version than latest?
_No response_
### What Operating Syst…
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Either this is broken in the game, or I might just not have found a proper scene.
But it's weird that the game updates effects parameters, without ever loading an effect.
Should take a look at cri…
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I'm using the PicoGUS in an Amiga 2000 using the A2286 bridgeboard (which is a full IBM AT class PC on a card, an 80286 at 8 MHz), I also have an XTIDE, and a VGA card on the ISA bus, but nothing else…
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MIDI Splitter is a **great** tool and I can't thank you enough for creating it and getting it out there.
Would it be possible to add the option to generate track names from the name of the instrume…
MBYlt updated
11 months ago
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I’ve found that even with the microphone setting set to the maximum, the microphone is still not verify sensitive; in the Japanese Zelda 1, it still requires strong blowing into the microphone to kill…
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Hello, I am not trying to steal any of your fame, I promise. In fact, I was inspired by your program, one that I have been using for a few weeks now and I really appreciate your knowledge in Electron,…