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Compile failed because of misspelling in project description of Rope as Robe. When I tried to changed that I get an LLVM error:
```
Check dependencies
Warning: The Copy Bundle Resources build phase …
pieje updated
9 years ago
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Any plans to implement it for iOS?
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I am trying run the project using xcode 12.5.1, but the game only shows logo and particle animation. Can not find any button to start the game.
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Thank you for taking the time to write this book. I am learning a lot from going through it.
Initially I had some problems with the code because I am not super familiar with swift. I was getting er…
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This will probably be the most major change to the app before we submit this. Right now we have hand-drawn images rendered, which are of course not professional enough to publish.
### Prerequisites
T…
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A common animation technique used to draw attention to an item is a Spring Curve. It adds more _liveliness._
There's an excellent example of them in [Framer Classic](https://classic.framerbook.com/…
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## そもそも `Widget` という命名はわかりやすいのか?
それまで Widget で表現しようとしていたものと現段階における Widget との間に違いがあるのでは?
### 当初の Widget
- 組み合わせ可能な「UI パーツ」のこと。
- UI 〜という命名は UIKit と紛らわしいため避けた。
- View という命名は MVC や MVVM を連想させる…
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I happen to have both a Mac and the desire to make a few bluetooth controllers work with Haskell.
The other bluetooth libraries out there, namely bluetooth-simple and ble, don't work with OS X as f…
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I've been reading the docs trying to find an answer, but I'm still not sure how to trigger an animation on a skeleton once the scene has loaded. Would I need to set up a reference to the animation and…
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Recently an option was added to use a static image as a watch face bg. It’d be equally great to be able to set a video (or series of videos) as the bg as well.
I’ve extracted the new fullscreen mot…