-
Hello!
In my opinion, the Tall style changes tries to do two completely distinct things.
- It changes how Dart code is formatted (regardless of trailing commas) to better fit modern Dart/Flutter…
-
I use `item(vis=label sep=both)` to create spacers between blocks of menu entries.
Works nicely, but this way menus become really tall really quickly.
It would be great if there was a way to reduc…
-
QoL is causing some trouble with the Bob's Tall Tales Gene Scanner. I have eliminated all other mods and narrowed it down to QoL. I am unsure as to how it is blocking the function on the Gene Scanner …
-
If playing on a LAN server, the mod works fine except for when a player wakes. It seems that whatever player was sleeping then cannot walk through areas that are only two blocks tall anymore. It seems…
-
Current State:
Images of a small, tall resolution are not displayed correctly. This may simply be due to the small image size, not necessarily the resolution. Embeds of the post link dispaly the full…
-
### Is your feature request related to a problem? Please describe.
When I wander in a forest with the `UtiliCa` tileset, I cannot see what is behind trees. I can "look around" `;`, but that gets te…
-
Este curso parece que hemos empezado con fuerza y tenemos manos nuevas para darle caña a los proyectos por lo que es posible que necesitemos nuestro espacio en el taller...
Por lo cual tendríamos q…
-
### Client Version
515.1634
### Issue Summary
The character preferences menu has a second, unnecessary scrollbar that can hide options
![Screenshot 2024-08-19 152005](https://github.com/user…
-
-
Buenas! Intente resolver este ejercicio haciendo un vector de listas como hablamos en clase pero cuando corro el programa me indica que tengo leaks y ademas parece que hay un elemento que no lo esta …