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On `state_machine.set` Action docs:
> Note that only the target state on_set automation will be triggered, and all other state machine automations (on_enter, on_leave and action of the inputs and tra…
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In `LeaderRole::append` there is a retry logic to retry appends when storage exceptions.
```java
try {
resultingFuture = tryToAppend(entry);
} catch (StorageException storag…
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I just built `packages/go_router/example` and I see:
```
$ flutter build ios
All plugins found for ios are Swift Packages, but your project still has CocoaPods integration. Your project uses a non-…
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In version 1.0.6 - after selecting the location of Reloaded-II.exe, an unhandled exception occurs when ModUserConfig.json does not exist and the app closes.
![Screenshot 2024-08-29 102051](https://…
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**Describe the bug**
When setting deploymentMode to `SimpleScalableDistributed`, the generated `nginx.conf` retains references to `SimpleScalable `components instead of correctly transitioning to…
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https://refactoring.guru/design-patterns/state
https://en.wikipedia.org/wiki/State_pattern
https://youtu.be/tv-_1er1mWI?t=599
https://gameprogrammingpatterns.com/state.html
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### Description:
The current codebase employs monolithic SwiftUI views, encompassing various responsibilities such as analytics, backend calls, and presentation logic within a single file. While func…
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## What problem does this solve or what need does it fill?
Currently, you can define a finite state machine like the following:
```rust
#[derive(States, Clone, Copy, PartialEq, Eq, Hash, Debug, D…
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**Is your feature request related to a problem? Please describe.**
I cannot seem to find a way to remap Tab to another shortcut for accepting inline suggestions.
**Describe the solution you'd like…