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**Bug description**
Unity crashes in my test build for Linux when shutting down.
The build finishes fine for Android and iOS.
Not sure if this is related to Unity or the GitHub Action.
Log fil…
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https://github.com/game-ci/unity-test-runner/actions/runs/7191117733/job/19585314909#step:1:1
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Hi, I've setup everything correctly as follows. The `.alf` file generates however **its an empty file**. I'm using a personal unity license and when I try to upload it I get an error (understandably).…
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The CI Config should also run the Unit Tests.
See this post for more details: https://medium.com/@neuecc/using-circle-ci-to-build-test-make-unitypackage-on-unity-9f9fa2b3adfd
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https://circleci.com/gh/MizoTake/unity-ci/392
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Hi,
I get error when running this command on my terminal: ceedling options:ci_sp test:all
I am on archlinux,
ruby version : ruby 3.1.3p185 (2022-11-24 revision 1a6b16756e) [x86_64-linux]
Ceedling:…
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Automating the app-package build
Acceptance Criteria:
* Ability for a user to **trigger** an app-package build (authentication?)
* app-package is built from project provided source code in an *…
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We disabled some tests to test Linux CI to pass. See https://github.com/Unity-Technologies/runtime/pull/21 for the disabled tests. We should understand why these tests fail on our CI and restore them.
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**Bug description**
When adding the Meta XR Core SDK using the Unity Package Manager (so from the Unity Asset Store), everything works out-of-the-box in the editor and in builds there. In the CI bu…
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We often have CI passing when the resulting package is actually broken. In fact, we've released packages to `getsentry/unity` that had missing dependencies.
Resolving this issue is likely to require …