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I plan to add a TTS command that uses Google's API for it, I'm just leaving a list of the resources I had open for later.
I'm currently blocked in terms of testing the code so far because a phone n…
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```
Does the google voice integration retain the user's google username and
password in a database? Is it kept in plaintext or encrypted? Who has access to
that database? How is it monitored? What u…
-
```
Does the google voice integration retain the user's google username and
password in a database? Is it kept in plaintext or encrypted? Who has access to
that database? How is it monitored? What u…
-
```
Does the google voice integration retain the user's google username and
password in a database? Is it kept in plaintext or encrypted? Who has access to
that database? How is it monitored? What u…
-
```
Does the google voice integration retain the user's google username and
password in a database? Is it kept in plaintext or encrypted? Who has access to
that database? How is it monitored? What u…
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- [x] Ingame Stats (Ability to get stats for a char/corp/alli/?? from Rena)
- [x] EVE Status (Server up? down? something else? etc.) (Have it auto message Lobby when the server status changes)
- [x] W…
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As part of the Game Design book of lenses book, the first lens is Emotion.
What emotion do I want from a game built on HackMatrix? I want a feeling of Connectivity and Competence.
To generate a feel…
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Allow site admins to restrict the available two factor options, see #247.
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```
Does the google voice integration retain the user's google username and
password in a database? Is it kept in plaintext or encrypted? Who has access to
that database? How is it monitored? What u…
-
```
Does the google voice integration retain the user's google username and
password in a database? Is it kept in plaintext or encrypted? Who has access to
that database? How is it monitored? What u…