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I want it so when i have an Invite Request notification or Invite, it can be pushed through OSC. and i can use that data to put indicators on my avatar so i can get rid of the VRChat HUD and have bett…
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- Validation tool for avatars (can be made for Blender export validation/ Unity import validation)
- Prototype and test performance in existing game engines, including various material types and shad…
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### Is your feature request related to a problem? Please describe.
So for like public avatars then having it so it can be cloned but for private avatars not being set to clone automatically would be …
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[System Information Original](https://gist.github.com/Goofybud16/3bdc6ed7d3ffe49b5b2c9ff039f5f8c4)
[System Information - Updated Jan 27, 2019](https://gist.github.com/Goofybud16/3ae46844a6dff5597ab12…
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I have original avatar package and tested it works good.
The avatar uses Boolean paramater for Trigger (in the menu)
The Animator looks [ IDLE ] [ ANIMATION STATE]. It uses only 1 animation, and th…
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Hello!
Context: I create VRChat avatars and bone free blendshapes/shapekeys are a must for visemes.
After the character is exported whether for Unity or Blender, if exported with Visemes with "O…
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Addition of Avatar ratings to the player list to aid in Moderation, Some events require Instance mods to check no one is in Specific Avatar Ratings (Very poor for example) Vrchats built in tools for c…
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### Is your feature request related to a problem? Please describe.
So basically i made a comparison video between Neos and vrchat way of doing fullbody tracking and found out the issues that it has…
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### Is your feature request related to a problem? Please describe.
Currently, it is far too easy to accidentally enter a world/session orb without the consent of the user or without knowing that yo…
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*What's the idea?**
I would like to be able to list all parameters on my avatar, not ones I modify or have saved only. The use case for this is both sparse and wide, depending on the person. Personal…