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At first, I was trying very hard to make Stone Age very separate from the vanilla game: my intent was to add some content that you could puzzle your way through once, and then proceed with the standar…
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**Purpose**
Centralize discussion on the various power tierings of each generator and their power systems. Includes, but not limited to talk about balancing, alterations, disabling straight up 'too…
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Hi Mojtaba,
I thought I'd summarise the points we discussed in the meeting just now.
1) Main Categories
For display on the maps, we would like to divide all of the water systems into 5 main categ…
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### Issues that do not follow this template will be closed
### Describe the Bug: When an enchanted jetpack is broken due to the new water wheel restrictions, it will lose all of its enchantments and …
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![RandoSoftlock](https://user-images.githubusercontent.com/130947672/232363034-708b39fd-3f0b-4f6f-b258-05a9aad84509.png)
There are two copies of Ronan, and one is blocking the staircase. I can't le…
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Hey there !
I've been digging throught the code to try and figure out why it felt like my auto sifter setup didn't seem to get any faster.
found out that the rotational power is limited to 100.
…
ghost updated
4 years ago
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### Describe the Bug
It appears that across a variety of blocks in the create mod (specifically ones with moving parts) there is a larger decrease in FPS on MacOS than on Windows. This is most appa…
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http://www.nexusmods.com/skyrim/mods/40564/?
This mod needs to be loaded BEFORE Realistic Water Two (RW2) and AFTER Wyrmstooth and the unofficial Skyrim patches (USKP).
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### Describe the Suggestion
With Create-0.5.1 relelased, new texture pack replaced the old one.
The new texture do improved frame rates and reduced memory usage, but it looked a bit bored without th…
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### Describe the Suggestion
I think that the copper backtank should be used to store (little) mechanical energy, so that players don't have to make constant use of cranks and waterwheels when they wa…