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I'm running Docker on my Mac using the following command:
```
docker run --rm -it \
-v /usr/local/bin/docker:/bin/docker \
-v /var/run/docker.sock:/var/run/docker.sock \
-v "…
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Hi there,
after building in my new world for like 30 minutes, my player model got stuck inside invisbile deleted blocks.
I was unable to delete these invisible blocks.
After a game restart, the i…
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**Describe the bug**
After I try to download the server map from a modded server, I open that map in the same modded minecraft client but the block type in the downloaded world totally messed up, som…
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Ladder positions should be configured per **model** in the script.
Then, the script should automatically find all placed objects/buildings (aside from the currently configured GTA:SA world objects la…
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### Project Name
RAGHACK - Building-an-introductory-application-using-RAG-Framework
### Description
HI FELLAS!! I AM HARIHARAN G, A PASSIONATE CODER AND A POET WHO LOVES TO EXPAND BEYOND THE …
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## Bug Description
### Did this behavior use to work in the previous version?
The game breaks down while building the world
## Steps to Reproduce (for bugs)
1.Open the game…
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When we did this at Amazon, we went straight into using nodestatic. It might be better to start with a very basic "hello world" web server, then get it to serve the HTML page using fs.readFile(), then…
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[//]: # "==Do not write above this line==
Instructions for posting issues:
(1) Review what is already there. Perhaps a comment to an existing issue would be more appropriate than opening a new one?…
sjDCC updated
7 years ago
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Currently, the tree builder spawns the entities when attached. If the builder instead kept track of the entities to spawn and then spawned them into the world, builder could be saved and reused. This …