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A uniform way to detect collisions between different items on screen (Collidable type?) seems common enough to be built into the framework.
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I am using epoxy for quick with different view types in the same recycler view. That's work like a charm!
one problem i am facing with view changes. I want to update my model view for a likeList…
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The client I am using is sending a `Sec-WebSocket-Key` header in a format incompatible with this lib, and I think it has to do with `readStringUntil`
According to [Prashant Gurav](https://www.cuelo…
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Users have requested a way to list all patients whose records need completing (specifically those in the submitting cohort, and it's been >1yr since first paediatric assessment).
On the old platform…
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Hi!
First off, I would like to thank you for your awesome library!
### Issue description:
I tried to condense my issues in the code below. I am really sorry, I think we can condense it more but I d…
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Now that shape grouping has been implemented (PR #1294), we can start thinking about adding transformations to shapes (including groups).
# Transformations as Matrices
A transformation can be in…
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| | |
|------------------|-----------------|
|Previous ID | SR-6724 |
|Radar | rdar://problem/39199261 |
|Original Repor…
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**react:** _16.9.0_
**react-native:** _0.61.5_
**react-native-splash-screen:** _3.2.0_
### iOs issue
Once the application starts and the splash screen is shown, the application freezes and i…
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```
What steps will reproduce the problem?
1. Play games mentioned below.
2.
3.
What is the expected output? What do you see instead?
Games I've noticed issue with thusfar:
Mario 64 - Health "circl…
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```
What steps will reproduce the problem?
1. Play games mentioned below.
2.
3.
What is the expected output? What do you see instead?
Games I've noticed issue with thusfar:
Mario 64 - Health "circl…