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i would very much like middle scroll to be added if not that would be fine but what middle is to me is a change to just play one of 2 sets of arrows cause when there are mod that have duels the same n…
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hi! i am trying to code a mod to fnf
i added custom character and custom stage (with the code of dad's stage just with different file names)
it's compiling good without errors but whenever i open th…
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Hey! i have a problem. i want to make a mod for fnf like a gamer but when i want to compile the game i am getting this error
source/PlayState.hx:3379: characters 17-32 : Class has no field SKIP_STE…
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#### Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compi…
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source/VideoState.hx:48: characters 31-46 : Cannot access static field SKIP_STEP_LIMIT from a class instance
im currently making a mod in fnf and im having an issue that it doesnt compile the game …
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bro tysm I was tryna find this, I finally found this thanks man your very smart ily yes goodbye
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### Bug report
im making a mod using the mods folder, but it isnt recognising that the mod is there. for example, i could have a character.png and .xml file that i want to use for a custom character …
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### Discussed in https://github.com/ninjamuffin99/Funkin/discussions/1775
Originally posted by **aDubbzAU** (Myself) September 23, 2021 (moments ago)
I've seen it in some mods, and to me DFJK …
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yknow, the sustain notes on kade engine have a different lifegain system from original fnf
it would be cool, cuz it's a little uncomfortable playing a fnf mod with non-sustaining health gain
but…
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Here the README lists releasing source code of derivative works required: https://github.com/ninjamuffin99/Funkin/commit/2918ad1aefafdd1450dd4e86f7a7795dfb8189fd
However this conflicts with the Apa…