-
LiteDB is convenient and effective and I can't help but continue using it in the mobile app.
In V4, I have created index and use engine.FindAll to get all results and then page the collection with L…
-
### Please describe your bug
I pull it from docker.io/jellyfin/jellyfin.but whichever image I pulled, It became so slow that i could even not to connect to.
when I start jellyfin ,it stuck in 'Loadi…
-
```
07/02/2019 04:59:22 +00:00: Append Failed. exception: LiteDB.LiteException: Timeout. Database is locked for more than 00:01:00.
at LiteDB.LockService.Read () [0x0006b] in :0
at LiteDB.Lite…
-
### Version
4.0.7
### Severity
Low
### Steps to Reproduce
Tested on both V4.0.7 & V4.0.8
Login to the PSU admin page, once the home page attempts to load it throws an error and no othe…
-
### Bug Description
I can launch into Playnite fine and use it like normal with two exceptions.
When I try to manually add a game it tells me that my library is corrupt and shuts down.
I generate…
-
### Describe the bug?
I give the headless server a world url to load (obtained from "CopyURL" in user inventory) and it throws this error, on every single world I try
```
resonite | Starting…
-
If files are used in the viewmodel constructor, when debugging will throw System.IO.IOException.
It looks like this file is occupied by the previewer.
If close the axaml page tab, the program can ru…
-
Hi,
I'm getting this error on mac => libglib-2.0.dylib not found while using cross platform media player for maui.
Mac version : Sonoma 14.2.1
Visual studio for mac varsion:17.6.7
installed nuget…
-
OS: Windows 10
Unity version: 2021.3.23f1
Unity SDK version: 1.3.0
Target platform: Windows Standalone
Steps to reproduce:
- Create new project
- Import Unity SDK via UPM
- Drag Authenticatio…
-
**Describe the bug**
LiteDB ENSURE: slot length must be empty before use
**To Reproduce**
Steps to reproduce the behavior:
Trying to load files after the bugfix that happened around 10pm gmt-3 2…