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edited:შექმენით abstract კლასი smartDevice და საშუალება მიეცით device-ს და მის
subclass-ებს დააიქსთენდონ ის(დაიმემკვიდრონ ის) კონკრეტულად ამ კლასშ შექმენით abstract მეთოდი performAction() და დააიმ…
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Hi,
Not sure why, but uniforms was not passed to shader in D3D in that way
```
struct LightStruct {
vec3 position;
vec3 color;
float power;
float radius;
};
const int MAX_L…
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Guten Abend allerseits,
seit dem letzen Update auf HA 2024.10.0 und höher in Zusammenhang dem F@H 1.0.0 gehen die Dimmaktoren nicht mehr. Ich habe die Integration auch deinstalliert und neu angelegt …
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**Describe the bug**
I used WebGLMultipleRenderTargets to output several textures , then I set one of these textures to WebGLRenderTarget's texture,
then I passed these WebGLRenderTexture to W…
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To tackle the task of creating a smart home automation system in Java, we'll break down the requirements step by step and provide the necessary code snippets for each part. Let's start with the class …
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```
What steps will reproduce the problem?
1. Use the new (Nov. 2008) MacBook Pro and Nocturne 1.0.6
2. Set 'Use light sensors to switch' ON
3. Set lighting spectrum to any reasonable numbers
4. Work …
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```
What steps will reproduce the problem?
1. Use the new (Nov. 2008) MacBook Pro and Nocturne 1.0.6
2. Set 'Use light sensors to switch' ON
3. Set lighting spectrum to any reasonable numbers
4. Work …
-
```
What steps will reproduce the problem?
1. Use the new (Nov. 2008) MacBook Pro and Nocturne 1.0.6
2. Set 'Use light sensors to switch' ON
3. Set lighting spectrum to any reasonable numbers
4. Work …
-
```
What steps will reproduce the problem?
1. Use the new (Nov. 2008) MacBook Pro and Nocturne 1.0.6
2. Set 'Use light sensors to switch' ON
3. Set lighting spectrum to any reasonable numbers
4. Work …
-
```
What steps will reproduce the problem?
1. Use the new (Nov. 2008) MacBook Pro and Nocturne 1.0.6
2. Set 'Use light sensors to switch' ON
3. Set lighting spectrum to any reasonable numbers
4. Work …