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```
What steps will reproduce the problem?
If i for example, in Super Mario World will hold X and press A to jump,
the jump will always be like if i hold A (meaning a long jump), doesn't matter
if i…
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https://github.com/saulwiggin/aliens-go-home
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So, I've realized the Panels are kind of registered wrong.
Right now, you register a component and that one is what you toggle on/off. It can be whatever in reality, and if you pass in something li…
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When playing the psychic bot,
1. I played Rock;
2. They played Rock;
3. I tried to raise a challenge.
...and the game hangs. Console output (also note spelling of consecutive):
```
uncaug…
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**Describe the bug**
Ratford doesn't start talking to the player automatically.
**Expected behavior**
Ratford should start talking to the player automatically.
**Steps to reproduce the issue**…
-
```
What steps will reproduce the problem?
If i for example, in Super Mario World will hold X and press A to jump,
the jump will always be like if i hold A (meaning a long jump), doesn't matter
if i…
-
It'd be helpful to allow options to completely/partially minify the generated code. Especially docs can bloat up the code a lot. So I'd suggest we add an option to generate code without docs.
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**Describe the bug**
During playtesting, no participants understood the entirety of the HUD display or the purpose of its individual components. They also found it to be unresponsive to their actions…
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Currently the bot only reacts specifically to Daze/Confuse/Stun/Frozen/Sleep(except when lucid dreamer).
Pinned is one that is currently missed because the 5 above have dedicated flags, where the r…
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There should be a way to interact with an existing block, triggering circuits in it.
In Minecraft, this is done by right-clicking on a block; but this makes it impossible to place a block against the…