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Some workers use auto-accepting scripts to quickly accept HITs as they are published. However, this typically adds the HIT to the workers queue and there can be a significant delay before they start t…
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住所が判定できませんでした。
趣旨違いでしたら申し訳ありません。
セブン-イレブン つくば万博記念公園駅西店
https://www.sej.co.jp/arbeit/recruitment/jobfind-pc/job/All/72194
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勤務地
〒300-2657
茨城県つくば市香取台A52街区2画地
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下記issueとほ…
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The ask is to design a form/link that can go out on the website and/or via public channels for people to sign up if they're interested in participating in user research, to start developing a pool of …
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**Context**
We had a referrals system on the old tools site that created custom links for individual alliance members to share, and that counted usage of those links.
https://tools.minmatar.org/re…
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Hi! So, I'm really enjoying the FE4 randomizer, but there's a few options I'd like to suggest to make it even better:
Weighted Mounted Unit Randomization: It's cool that there's an option to keep a…
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Hello,
I see one drawback with regards to participants numbers when running an online-experiment. At the moment, a participant may choose, more or less, any kind of number or identification. I wond…
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This is an auto-generated issue. The migration log is in the following comment(s).
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## Development
#### Utilities
- [ ] ESLint
- [ ] ESBuild
- [ ] PostCSS
- [ ] Serve
#### Extras
- [ ] CSS Frameworks
- [ ] Fonts
- [ ] Icons
## Production
- [ ] Domain Name (with…
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![- -13382753152](https://cloud.githubusercontent.com/assets/11537812/22315271/bc5af48c-e3a0-11e6-83c7-1d7bfd7c8912.png)
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We will implement multiple types of NPCS to facilitate the game.
TODO:
Setup templates for the creation of npcs based on zones
Get more portraits for NPCS, figure out how to organize and list all…