-
## Product Specs
All uploaded Images should be converted to DirectDraw Surface textures (.DDL). [Forum post for reference](https://answers.unity.com/questions/555984/can-you-load-dds-textures-during-…
-
Long standing problem, where the portraits in Goldeneye have a split down the middle.
Closer looking, it appears to be screen position dependant. As can be seen from the multiplayer character select…
-
# Environment
Microsoft Windows [Version 10.0.20231.1005]
Ubuntu 20.10 ( upgrade from 20.04)
WSL 2
Kernel Linux MSI-wsl 5.4.72-microsoft-standard-WSL2
Starting using systemd-genie to pr…
-
Hi, just wondering if the release from Dec 2016 is going to be considered the final release or are you planning more in the future?
-
**Request:**
_A variant of your custom **TgSmush for [Star Wars Episode 1 Racer](https://www.gog.com/game/star_wars_episode_i_racer)** which will allow us to call on our custom HD video files._
…
-
Hello, at the beginning I would like to thanks and congratulate you on the great work with this project.
I have a Problem with droping fps in old game maked on directx7.
When player open any box fro…
-
White the 32bits executable in XP dont ask for dxgi.dll the 64bits yes, and dont start in XP x64
- OS: XPp x64
I check the executable and the function CreateDXGIFactory.dxgi.dll is present in…
-
When we complete game or die, game displays slides (bitmaps).
Game should displays the slides until player press something but very often this slides only appear for split second.
Log from debug v…
-
Greetings on behalf of the team Multiverse Team! Our team is revisioning the classic role-playing game Arcanum: Of Steamworks and Magick Obscura.
On late Windows operating systems there were proble…
-
[**`ags/wiki/SDL-Migration-proposition.md`**](https://github.com/adventuregamestudio/ags/wiki/SDL-Migration-proposition)
The document is in the wiki so people can write in and clarify! If you are w…