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Hey everyone,
While reviewing this [PR](https://github.com/webmachinelearning/webnn/pull/2) I had an issue but it's a horizontal issue that should be discussed outside of that PR, maybe a good agen…
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We propose that WebGPU accept HLSL shaders as input.
1. HLSL is by far the most common source language for shaders. There is a huge amount of existing content as well as an extremely large, stable …
grorg updated
6 years ago
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First off, something on the status-quo as I perceive it. My major gripe with WebGL is its horribly slow adoption rate and the fact that WebGL2 will be outdated as soon as it is ratified compared to GL…
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I realize that businesses have priorities and needs; but in my opinion the draft charter guards Apple Inc.'s business priorities above the excellence of the standard.
Specifically this passage:
>A…
xorgy updated
7 years ago