-
```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
-
```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
-
```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
-
```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
-
```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
-
### Regression testing of basic features with mandatory depedencies
Set up a copy of the game with the following installed in GameData:
- SDHI SMS release candidate
- Animated Decouplers plugin v1.3.…
-
Vamos a crear además del avión una esfera para ir haciendo tests. Aunque la parte que se refiere a actitud no tenga mucho sentido para una esfera (sobre todo porque como gire locamente vamos a tener […
-
```
After visiting my friend I have crystallized what has to be done to make the
simulation proper:
1. Center Of Mass problem - Make it realistic, so the car flips to roof above
80 degrees. Current…
-
```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
-
We currently use EAS (Equivalent Air-speed) for the airspeed variable.
This is rarely used in real life except for high performance aircraft.
If possible could we have IAS (Indicated Air-speed)? For …