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LatencyFleX is supposed to work on NVIDIA, AMD, and Intel GPUs, having DXVK-NVAPI as a dependency. However, with an AMD card you can't enable DXVK-NVAPI through the bottle settings panel, as Bottles o…
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### Source information
Comicextra
### Steps to reproduce
When accessing comicextra via kindle fire, it will not allow me to view pages. I am able the view via the conjecture website.
### Kotatsu v…
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This game uses Mapper 111 (GTROM), which apparently has proper support implemented in the NES core. Game runs fine but save doesn't work.
Game information as per ucon64:
00000000 4e 45 53 1a 2…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.19045 |
|Architecture | x64 |
|Application Version | 1.12.4 |
|Process | renderer |
#### Message
Unknown …
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Version of Cyberpunk is 2.12a via GOG, with Phantom Liberty and REDMod. Cyberpunk was reinstalled before testing. This crash does not happen with 1.11.2.
Codeware is clearly loading as evidenced by…
iarna updated
3 months ago
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The game runs fine with raytracing, which is incredible. But it seems to compile shaders way too often. IDK if there is some kind of sheader cache size limit on this driver, or it's just performance s…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.19045 |
|Architecture | x64 |
|Application Version | 1.12.3 |
|Process | renderer |
#### Message
Windows …
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# Compatibility Report
- Deadlock
- 1422450
## System Information
- GPU: AMD RX6600M
- Video driver version: mesa 1:24.1.6-1
- Kernel version: 6.10.6.zen1-1
- Link to full system information …
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### Describe the bug
Hello,
Cyberpunk 2077, wich I've been playing for long, refuses to launch :the green arrow becomes a yellow circle, nothing else happens on screen, then the green arrow is bac…
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I think you're already aware of it: UI and HUD ghosting.
I managed to make it work for almost every game I tested :) From games that have no native DLSS FG support, like TLOU remake using Puredark'…