-
```
[Reported against r13 running on beta 0.9 emulator]
Pressing L to toggle the lights display doesn't work.
Cause is the following code in the GlobalTime.onKeyDown method:
// If we're not…
-
create group of light.holiday_x, for control
-
Web frontend to pick color patterns, etc.
Raspberry Pi listening to a PubSub feed of new patterns, controlling addressable LED strip(s)
* https://www.adafruit.com/product/1461
-
### Describe the bug
Like in the title
### Expected behaviour
Should not iluminate
### Evidence
![tail (2)](https://github.com/user-attachments/assets/d141ab69-ea69-464a-9bbb-ef368724e0a5)
![tai…
-
Could a rectangle type be added to the KHR_lights_punctual extension? Seeing as Unity, Unreal and Blender support rectangular area lights?
Unity: https://docs.unity3d.com/Manual/Lighting.html
Unre…
-
```
[Reported against r13 running on beta 0.9 emulator]
Pressing L to toggle the lights display doesn't work.
Cause is the following code in the GlobalTime.onKeyDown method:
// If we're not…
-
```
[Reported against r13 running on beta 0.9 emulator]
Pressing L to toggle the lights display doesn't work.
Cause is the following code in the GlobalTime.onKeyDown method:
// If we're not…
-
```
[Reported against r13 running on beta 0.9 emulator]
Pressing L to toggle the lights display doesn't work.
Cause is the following code in the GlobalTime.onKeyDown method:
// If we're not…
-
```
[Reported against r13 running on beta 0.9 emulator]
Pressing L to toggle the lights display doesn't work.
Cause is the following code in the GlobalTime.onKeyDown method:
// If we're not…
-
```
[Reported against r13 running on beta 0.9 emulator]
Pressing L to toggle the lights display doesn't work.
Cause is the following code in the GlobalTime.onKeyDown method:
// If we're not…