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STR:
- Open a WebGL sample with a heavy fragment shader: https://www.shadertoy.com/view/lt2Gzt
- Maximize the window size or make it fullscreen
- Major frame drops in the home scene. It totally blo…
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**Describe the bug**
single-word searches from omnibox are being DNS looked up
**To Reproduce**
Steps to reproduce the behavior:
1. make sure to move out your current/old profile(while the brows…
ghost updated
4 years ago
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Initial versions of the WebXR spec had included a requestViewportScaling API that allows applications to use a subset of the overall framebuffer for rendering.
Issue https://github.com/immersive-we…
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Provide an option to have an embedded thumbnail file (.png or .jpg) in the .glb file.
Windows Explorer can then show that thumbnail, making it easier to find assets on disk.
Ideally the **.glb** f…
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Hi Andrei,
Firstly, Zebra is impressive. I've been reviewing lots of JS frameworks lately, in particular looking for better ways to handle UI, and I finally hit a point where I thought "why is every …
ghost updated
8 years ago
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Recently I've been doing some work on Servo's WebXR crate, but while doing that I noticed that the Gamepad API wasn't supported for regular controllers and thought it would be a fun project to take on…
msub2 updated
7 months ago
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One thing that I find missing from ThreeJS that would be amazing to have would be screen space reflections.
Here are some references for the ambitious coder:
https://docs.unrealengine.com/latest/INT…
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When I try to run 'VR button' in this scenario in a browser wearing a VR device, the console prompts this error “WebGL context must be marked as XR compatible in order to use with an immersive XRSess…
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**Describe the bug**
I tried our Microsoft Mixed Reality headset on one example page [https://de-panther.github.io/unity-webxr-export/XRInteractionToolkitDemo/](https://de-panther.github.io/unity-web…
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## Configuration
Wolvic version: 1.3.2
Wolvic build ID:
Hardware: huawei vr glass 3dof&6dof
## Steps to Reproduce
1. visit [https://www.mzgf.com/world](url) and some webxr cont…