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I'm using R18, samp 0.3.7-R2 on Linux debian 8.
Befor using YSF, PLAYER_STATE_WASTED was call in OnPlayerStateChange when player die.
Not when using plugin.
It's bug or i miss something ?
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the shiny app has two reactives, two datatables. one of the reactives using input$auction_rows_selected and input$auction_rows_all(auction is the name of one datatable) to filter data and make a datat…
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![ysfs smr0xmb ph2k 0a6ek](https://cloud.githubusercontent.com/assets/8684040/21003290/80b4a52e-bd65-11e6-813f-9da579759a4d.png)
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I would be very happy if you was added plus one parameter with value 1 to AttachPlayerObjectToPlayer's end when object already created just streams in.
There were problems with AttachPlayerObjectTo…
ghost updated
7 years ago
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Server crashes when it restarts:
Log:
[17:45:21] [debug] Server crashed while executing XPlay.amx
[17:45:21] [debug] AMX backtrace:
[17:45:21] [debug] #0 native ShowPlayerDialog () from YSF.DLL
[…
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Hi,
When I use the streamer version 2.7.9, everything works fine, but if I update to 2.8.2, I get this message:
`AttachPlayerObjectToPlayer : removed in 0.3. I can only attach global objects.`
I'm …
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Hello (It's me again),
Sorry to flood you with issues, but I have narrowed a problem with the new version R18-2 of YSF.
I recently updated from R16, my server almost never crashed (or almost) before…
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This is more of a suggestion, which would be great if we could have it.
I would like to decrease the draw distance or possibly set a limit of objects that can be shown to a player if they have a lo…
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hi, I have a problem. I started 0.3.7 server, but YSF(R18-2) gives error "Unknown Windows server version"
[screen](http://i.imgur.com/JGgW3NT.png)
what is wrong?
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ShowPlayerMakers and LimitPlayerMarkerRadius can be set only globally. It would be really useful to be able to use them per-player, so we wouldn't need to use SetPlayerMarkerForPlayer everytime to mak…