-
```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
-
```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
-
```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
-
Hi, I am trying to modify your [square.xml](https://github.com/aerostack2/project_mavlink/blob/main/trees/square.xml) example using GoToGps Action instead of GoTo Action.
This is how I modify the tr…
-
Hi Adrian
I have contacted you about this by email and as you suggested I now open an issue here.
To show you what I meant with the readings being unstable I took a short video from the main vie…
-
- [x] Network implementation | Fixed in #35
- [x] Verify that mcts works with network
- [x] Finish self-play and data generation implementation
- [ ] Parallelism
- [ ] Run self_plays in parall…
-
```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
-
```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
-
```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
-
```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …