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In Section 5.1, should this say something like:
> While multiple RESET_STREAM_AT frames can reduce Reliable Size, some applications might need to ensure that a minimum amount of data is always deli…
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I searched for an issue to track progress of implementing HTTP/3 in the standard library but couldn't find one, so I'm opening this new issue to track this (presumably inevitable) effort.
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When using WebTransport to send multiple streams simultaneously, there appears to be a performance bottleneck. Specifically, sending 10,000 small unidirectional streams concurrently results in a delay…
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While implementing the protocol, I ran into the issue, that it misses and equivalent of CLOSE_WEBTRANSPORT_SESSION.
And therefore it is not possible to pass `code` and `reason` in the case the strea…
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HTTP syntax is extended by client-initiated bidirectional streams, which is why the settings for enabling WebTransport matter more than it would otherwise. This raises the question if we should have i…
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I tried to write the websocket client with SSL according to the example of the websocket example. The SSL part is OK, so I skip talking about it.
Here is the code:
void WebSocketClient::setupRequest…
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We need a TURN server spec which runs over webtransport, right?
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## Overview
The basic idea is to properly separate the core of Wolf from the Moonlight protocol:
![Drawing 2023-06-30 20 02 14 excalidraw](https://github.com/games-on-whales/wolf/assets/1122217…