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### Important Information
Provide following Information:
- mpv version
```
mpv 0.35.1-dirty Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects
built on Sun Jul 16 08:49:22 2023
FFmpeg librar…
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**Describe the bug**
I've noticed that removing some part of imported STL model causes some obstrucation in the preview.
What's interesting, there are no error messages; the render is correct and pr…
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For a bindless sprite engine we use the texture binding array feature and bind each texture with the sampler that the texture is using in one bind group.
When creating a bind group with more than …
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A recent PR to prevent leaving `out` parameters uninitialized in function calls (https://github.com/microsoft/DirectXShaderCompiler/pull/5047) seems to have escaped its cage and is now also disallowin…
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hl2 runs very good, without errors
but css has errors: no vgui (and hud), partial viewmodel, e.t.c
built with commands:
./waf configure -T release --64bits --prefix='' --build-games=cstrike
.…
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I have noticed with v1.1.160 that there is a strange graphical glitch with the fade in, hard to describe kind of pixelated effect at the point that the scenery is fading in, in the distance. I have a…
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I read over the discussion in [#3279](https://github.com/gpuweb/gpuweb/issues/3279) but what is the usefulness of having a limit which is arbitrary if the purpose of the limit is to avoid driver issue…
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显卡是6500xt,编译成功,运行时出现:
![devenv_IYdqKcHA2z](https://github.com/flwmxd/LuxGI/assets/43417337/5b18bc7e-ba45-47f3-b0cc-8f4f9f9d51f2)
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Ported from [here](https://bitbucket.org/pyglet/pyglet/issues/219/egl-support-headless-rendering)
As many have mentioned there, this would be a very great feature for machine learning community.
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### Steps to reproduce
1. Use telegram-destkop from snap, ubuntu 23.04 with wayland session
2. Type some text with errors
3. Make right clcik on some words to correct
4. Move mouse on menu popup…