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Hi,
I use a Content2D over the viewport and add/change a Canvas2D on it.
(latest nuget-package)
Sometimes i get this exception.
SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.…
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Background node cannot handle data-uris for textures (eg. backUrl) anymore!
In 1.7.2 everything worked! Could be used to insert textures on the fly with javascript/canvas2D.
e.g.:
[v3_tt004_…
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One of the set-top-boxes we have does not support WebGL. The Wuf.js library however forces this, and does not do anything with the `canvas2d` feature toggle as defined in the Lightning documentation (…
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$ raises some problems:
- interference with jQuery, making impossible to use aspects along with it
- naming inconsistency: `create`, `update`, `destroy`, but now `$`, `update`, `destroy`
- redundan…
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### Expected Behavior
the render should be a square 400 x 400 px.
### Current Behavior
there seems to be a limit with Graphics on this v5 (not in v4)
### Steps to Reproduce
https://codepen.…
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Hi Javi,
I am trying to use this library in my project for drawing canvas.
I noticed the drawing speed is actually slower than 2d canvas. Am I doing something wrong? or this library is not suitabl…
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I use pixi.js rendered 10000 Contanier, 9999 lines, 9999 text. every container have an image,test.
When this page lasts for a while, it will crash。but It is not often appear.How did this problem occ…
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在手机上调用激活接口报如下错误:onSuccess activate device fail: obtain token fail by ilink -1
但是同样的应用在平板上,可以正常激活,但是在平台上运行到最后一步:启动应用提示 "10006 no activate",小程序无法启动
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I'm bad with english, but heres my code
````typescript
import React, { Component } from 'react'
import PreTwo from 'two.js'
const Two = PreTwo
const INITIAL_STATE = {}
class Canvas exte…
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