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- cocos2d-x version:3.15.1
- devices test on:mac os with Iphone simulator
- developing environments
- NDK version: android-ndk-r15b
- Xcode version:
- VS version:
- browser type and …
liuyi updated
4 years ago
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- cocos2d-x version:3.10
- devices test on: android 9.0
- developing environments
- NDK version:
- Xcode version:
- VS version:
- browser type and version:
In the case of Android …
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The precision of AudioEngine::getCurrentTime(id) is not ideal.
The win32 implementation updates currentTime when the audio buffers are rotated, which is set to 0.1 seconds.
This is not adequate for …
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(originally from http://discuss.cocos2d-x.org/t/lazy-initialization-of-shader-programs-in-glprogramcache/29306/1)
Looking into GLProgramCache::loadDefaultGLPrograms() & GLProgramCache::reloadDefaultG…
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- cocos2d-x version: 3.14.1
- devices test on: ios simulator
- developing environments
- NDK version:
- Xcode version:
- VS version:
- browser type and version:
Steps to Reproduce…
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- cocos2d-x version: 3.15
- devices test on: Mac-Mini, IPhone 6S
- developing environments
- NDK version: r14b
- Xcode version: 8.1
Steps to Reproduce:
1. Run js test project included in…
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- cocos2d-x version:3.13.1
- devices test on: chrome
- developing environments
- NDK version:
- Xcode version:
- VS version:
- browser type and version:chrome 53.0.2785.143
- Tiled Map Edi…
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- cocos2d-x version: 3.13.1
- devices test on: android phones
- developing environments
- NDK version: 13
Steps to Reproduce:
i am using ui::EditBox
in editing mode everything works fine b…
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do:
1. cocos gen-libs -c -p win32 -m debug
2. cocos gen-templates
3. cocos new project -p com.company.project -l cpp -t binary
then open-compile-run project in vs2015
project will crash on firs…
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- cocos2d-x version: 3.14+
- devices test on: android windows
- developing environments
- NDK version:
- Xcode version:
- VS version:
- browser type and version:
Steps to Reprod…
Dauch updated
7 years ago