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Reported by : dfremont
Description :
Certain sentences lacking closing periods cause the compiler to ignore text on the next line, or to crash (code 11). Some basic parsing of the "ignored" text is st…
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Reported by : dfremont
Description :
Inform seems to not care very much what punctuation ends the declaration of a room or thing, as long as there is a blank line after the declaration. Removing any o…
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Reported by : otistdog
Description :
Pretty much as explained in the title. The example code demonstrates this.
Naively, one might expect that the thing being pushed would be treated as being in the …
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Reported by : otistdog
Description :
Example 154 in the Recipe Book contains the following rule:
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Instead of throwing water at an asleep person:
now the second noun is awake; …
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Reported by : Juhana
Description :
Naming a topic with (called ...) causes the story to crash with a "Glulxe fatal error: Memory access out of range" error when trying to print it.
Steps to reproduce …
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Reported by : Draconis
Description :
In general, Inform expects verbs in text to be in the third person plural, hence "[They] [are]" instead of "[They] [be]". However, …
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Reported by : climbingstars
Description :
Section 11.4 has these.
"After taking the Picasso miniature when the Picasso miniature is not handled:
award 10 points; say "As they say in Montmartre: dude!…
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Reported by : ChrisC
Description :
Per the changelog: "Inform will no longer compile to z5 or z6". Certain pages of the documentation still refer to multiple Z-Machine formats, or explicitly to z5 and…
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Reported by : maga
Description :
The process for writing a table to an external file assumes that only one table will be written to each file: if the game wants to save more than one table, multiple f…
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Reported by : zarf
Description :
The example below tries several ways to group objects.
The Kitchen rule works correctly. The others all fail – they produce a group of six objects with a blank…