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I'm looking at integrating this denoising shader in [Godot Engine](https://godotengine.org/) and was wondering about denoising an HDR viewport. The engine uses a tonemapping shader to convert the view…
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Hello,
I tried to message on gitter but it looks like the 'usercorn' room is not active.
Apologies if this is not the appropriate place for usercorn questions/problems/issues, here is one from a …
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Problem similar to #97285, opening new issue since the RISC-V one is closed. I'm less familiar with ARM32 so I can't point to the ABI wording that specifies empty struct handling.
```C++
struct Em…
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开启-irobf-icall后,在iPhone 11,iOS 13.1.3上稳定崩溃。
相关崩溃日志如下,查看地址,是**X9**寄存器地址越界,且超出的地址与原始地址相差0x4000000000000000,出现SIGSEGV错误:
```
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_…
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We are about 25% behind with Clang compared to GCC12 on Grace for kernel s1111 in TSVC. The difference seems to be related to Clang generating a VLA loop, and GCC a simpler VLS loop.
Compile this i…
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In the following case with `QuickJIT` turned off
```
static int[] Test(int[] a)
{
unsafe {
fixed (int *a_ptr = a, b_ptr = b)
{
}
}
return a;
}
```
There are some dead…
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**Is your feature request related to a problem? Please describe.**
There are a set of post processing options that are common in production renderers. These options are applied to the rendered…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
#1200
### Android Version
11
### SoC type
Snapdragon
### Device GSMArena lin…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
1237
### Android Version
12
### SoC type
Snapdragon
### Device GSMArena link…