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```
An ogg file that is looped may pause at the end before it loops. Check for same
file and don't reload.
```
Original issue reported on code.google.com by `saluk64007@gmail.com` on 25 Sep 2012 at …
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Looping sfx should pause during first player game in the menu and start back up when you close it.
Currently it does not and if you die and sit there for a bit a really loud sound will start that you…
chino updated
11 years ago
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Looking at the roadmap for 0.9 and the TODO, there's mention of a Buzztrax-Live module
http://wiki.buzztrax.org/index.php/Buzztrax-live
and remote control:
http://wiki.buzztrax.org/index.php/Remote_co…
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Hi. Great project. I have had a look through the code but I have to admit to not having a lot of experience. So, I am wondering if there is a simple flag for the command line when using this program t…
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Need to find another solution and/or test more using JavaScript or another way of sending POST requests to the Steam API
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Castlevania - Bloody Tears is missing proper looping section, which could be done since there's easily way to find looping points on that track
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In section 4.2.1 of the paper, you said
> Therefore, we set $P_l = 0$ in all DVBx experiments. This further simplifies the inference, as the HMM becomes a Gaussian mixture model (GMM) (see Eq. 1)
…
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### Description
Referring to the [Community Standards being provided by the GitHub](https://github.com/riscv/riscv-opcodes/community) , would it be a better idea to add a **PR Template** and an **Iss…
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Recently we've seen that on repositories where branch protection forbids merge commits into `master`, `hoff` can loop (since it attempts to fast-forward merge on successful builds). GitHub has [an…
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Hi, I love this player, beats all the bloatware out there.
As per the protocol, I ask for fixes and features..
- 'Show in Finder' doesn't work in v1.1. Maybe it's me, as I'm on Monterey 12.7.6 (…