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I have two flickities, both have `wrapAround: true`, but the other one which moves automatically is rewinding at the end instead of continuing. [Here](http://codepen.io/silvenon/pen/XbwPyy)'s modified…
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When the time rewind zoom mode is used, the past Merkys shouldn't appear all at once, but instead they should appear one-by-one from most recent to least recent.
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I came across an error doing the following.
I updated for Crystal 24 based on the [pull request](https://github.com/datanoise/ssh2.cr/pull/16).
Came across this bug using the following `require "s…
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Relevant messages:
```
REWIND_FORWARD_BYMARKER t/bymarker
REWIND_FORWARD_SETLOOP t/editloop
GOTO_MARKER i/marker t/marker/@
GOTO_REGION i/region t/region/@
MARKER_NAME s/marker/@/name
MARKER_…
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Hello, first off let me say that I am fairly new to Github so I might be missing something.
But I can't find where any source code files are given, just 4 image files?
I'm trying to follow along…
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```
What steps will reproduce the problem?
1. open mpeg1 file with FFmpeg codec
2. drag rewind control
3. crash / freeze -> crash
What is the expected output? What do you see instead?
What version …
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```
What steps will reproduce the problem?
1. open mpeg1 file with FFmpeg codec
2. drag rewind control
3. crash / freeze -> crash
What is the expected output? What do you see instead?
What version …
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```
What steps will reproduce the problem?
1. open mpeg1 file with FFmpeg codec
2. drag rewind control
3. crash / freeze -> crash
What is the expected output? What do you see instead?
What version …
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mednafen_psx's savestate size changes based presumably on what's loaded at the time. In typical use cases the only real consequence is that RetroArch spits out `RetroArch [libretro WARN] :: warning, s…
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game running automatically; input: non-invasive neuro-data
only button: rewind (undo previous step(s))
BCI model continuously trained - goal: minimize players's use of rewindbutton
suggestion for…