-
Same problem with #1063, the latest version still exists
Unity version: v2020.3.24f1c1 WindowsEditor
AVPro Video version: v2.7.3 (Core Android Edition)
Operating system version: tested on both An…
-
Hi Guys
**Describe the bug**
I have been having frame stutter and very bumpy frame rates. Using a 4k camera which we provide to our clients with our built app
using your API.
Even at 1080 it s…
-
Unity build error with AVPro MediaPlayer (trial version)
I have a fatel error when building Demo_360Stereo. please help me to figure out where is the issue.
I tried with setting a password with K…
-
**Describe the bug**
AVPro does not play streaming video when I build to IL2CPP and include the ARM64 architecture. I'm building to an Android app bundle, and if I uncheck ARM64 video plays fine, whe…
-
#### Environment
Unity: 2022.1.3f1
AVPro: v2.5.2, v2.5.7, v2.6.1
Graphics API: D3D12
OS: Windows 10/11 (22000.856)
Graphics: Nvidia RTX8000
When loading a HAP or NotchLC file with the Custom M…
-
When trying to use the VideoPlayerController component to make Video Players work with offline rendering, the video player is slowed down to around 1 FPS in the final render.
My setup consists of a…
-
Problem description:
When the video is at begening, call GetCurrentTime not return 0. (Even after SEEK(0))
Is it a bug?
Do you have an option to abstart this offset?
Device (which devices are …
-
**Describe the bug**
When starting a recording, both on mobile and pc, there is a noticeable hitch in framerate when beginning to record a video. We are using the Capture From Camera component, but h…
-
Problem description:
I have the m3u8 video file store at my pc D: drive providing that path under Absolute path to player works on editor but when I build and play getting error **"File not found"*…
-
**Describe the issue**
We have received reports from some of our users that any MP4 videos won't start playing on iPhones and iPads.
This seems to be a rare issue, but when it occurs it persists eve…