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### ### Traceback (most recent call last):
File "D:\steam-Game\steamapps\common\Blender\2.81\scripts\addons\io_converter_pix_wrapper\__init__.py", line 702, in execute
textures_to_base=self.te…
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# Describe the bug
Hi @araistrick, thank you for the amazing work! Currently, I'm trying to follow the instruction in GeneratingFluidSimulations.md and run the fluid simulation, but face several chal…
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Hi,
I don't know what I am doing wrong, I cannot get 'Collision Group Mask' to ignore some rigid bodies.
These breasts/ oppai (collision group 2) will still collide with the arms/hands (collisio…
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Hello, Is there a python API for cc3 to script the program?
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Thank you so much for making glTF-Blender-IO - it is awesome!!!
I am writing a "geometry clipboard" utility for Blender, Unreal, Houdini, etc that uses a glb memory buffer.
For exporting from Bl…
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I think the tricky logic of bmesh / curve / typography is solved to some extent in the existing viewers, especially bmeshviewer2 shows how to use id properties like:
```
obj['some_property'] = (int, …
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- [ ] Links to web pages
- [ ] Note about working with phabricator and applying patches
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hi there
thanks a lot for the addon.
unfortunateley it doen's work (not the import neither the export).
this is the massage i get (i have no idea what it means...)
any ideas? (i try with the lates…
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### Steps to reproduce
1, Install and enable iqm addon from the blender-2.80 folder
2. Attempt to export any model as iqm
3. The export fails with the error message
```
Error: Python: Traceback…
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