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https://webpack.github.io/docs/long-term-caching.html#option-1-one-hash-for-the-bundle
Add this feature can prevent caches from user's browser block our latest bug fix.
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**Is your feature request related to a problem? Please describe.**
Most popuar static code checking tools and linters offer a simple command line interface, where a set of rules is enabled by default…
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Expose a way to repoll Bundle's that have already been marked as unpacked and the resources have been created for non-run-once type operations. This configuration can likely live as a parameter in the…
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### Discipline Node Information
* **Delivering Node**: Ring-Moon Systems
* **NSSDCA Delivery Package**:
[voyagers_rss_jupiter_raw_v1.0_NSSDCA_20240228.tar.gz](https://github.com/NASA-PDS/opera…
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I'm getting this warning:
![String 'languageServer.presentableName' is not properly capitalized. It should have title capitalization](https://github.com/user-attachments/assets/78350a2c-4f27-45c8-b…
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Migrated from GitLab: https://gitlab.com/meltano/meltano/-/issues/3432
Originally created by @aaronsteers on 2022-04-22 18:16:13
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Copier is a tool written in Python - primarily for scaffolding u…
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I think these references to `core.commands.parse` are using old versions of what is now EnumArg, FloatArg, etc.
![Screen Shot 2021-11-30 at 3 31 32 PM](https://user-images.githubusercontent.com/33698…
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Most people using Metal aren't going to want OpenGL, and vice versa.
I suggest:
One target, Syphon.framework, has the base classes
Another target, SyphonGL.framework, bundles Syphon.framework and…
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Hi,
I'm using asset bundles and play asset delivery but in the build, the sprites (or the prefab) containing bones from 2d animation and 2d IK packages don't work . There are no bones in the sprite…
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I have case when my bundles can changed in runtime. I mean, module can be removed from bundle, because module was changed, and i want require just module. Now, bundles can only accrue. Module always a…