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I have been unable to find out exactly why the following causes an issue:
var subject = [
[ 129.25, 43.25 ],
[ 127.25, 43.25 ],
[ 127.25, 44.25 ],
[ 129.25, 44.25 ]
];
var clip = [
[ 129.25…
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A common matching case is to supply a list of values, match to nodes which have those values, and then find some other kind of node that all of those nodes match to.
Even though this is a common us…
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Hi! I get a `RangeError: Maximum call stack size exceeded` error using `turf.intersect` on specific polygon inputs.
[related jsfiddle](http://jsfiddle.net/8rouLx0z/)
Here's the full code:
```
co…
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It would be useful to be able to remove `fill-rule` stanzas from paths that certifiably do not self-intersect.
The implementation might be a little tricky though, as it would involve parsing the pa…
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**TypeScript Version:** 2.7.0-dev.20171108
**Code**
At the bottom of `src/compiler/utilities.ts` replace the return type of `hasJSDocNodes` with:
```ts
export function hasJSDocNodes(node: Nod…
ghost updated
4 years ago
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**Describe the mistake**
The gray box from Example 2.2 flows onto the next page, where it is interrupted by Figure 2.3. This causes the reader to think that Fig 2.3 is a part of Ex 2.2's discussion, …
Pugio updated
4 years ago
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```
What steps will reproduce the problem?
1. Take the tarball in the attachment, extract the content, correct the
Makefile (specifying location of libcarve and Carve) and compile (make).
2. Run any …
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Currently the intersects method does not detect intersections where the player image is located on the screen. Instead it picks up the intersection in the top left corner.
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paper.js already has boolean path operations built in.
(http://paperjs.org/reference/path/#intersect-path)
I'd love to have that feature available for react-paper-bindings :)
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When we draw polygons movement of points should stop at the point where a line would intersect another to create an incorrect polygon. We can probably use tools from GeometryOps.jl to do this once it …