-
```
Hello.
Firstly, thank you for so diligently working on this terrific project!
Secondly, I realize you don't "support" windows and plan not to from a
previous comment I've read from you. I'd li…
-
Follow on ticket on #3232
**Who is requesting this? (add contact details here)**
Internal
**What is the problem this ask is trying to solve?**
Current Tag documentation not clear + we're introducin…
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您好,我想问一下这个输入的不应该是图像特征和语义特征嘛,为什么直接就是96,32两个数字呀。
if seg:
self.fuseblk_1 = TransformerBlock(96, 32)
self.fuseblk_2 = TransformerBlock(48, 16)
self.fuseblk_3 = Tra…
-
```
Hello.
Firstly, thank you for so diligently working on this terrific project!
Secondly, I realize you don't "support" windows and plan not to from a
previous comment I've read from you. I'd li…
-
```
Hello.
Firstly, thank you for so diligently working on this terrific project!
Secondly, I realize you don't "support" windows and plan not to from a
previous comment I've read from you. I'd li…
-
**--Issue Overview--**
There are two related problems that happen in both vector & bitmap layers.
First the stroke latency: basically every drawn stroke lags behind the cursor or pointer.
Second, …
-
**Description:**
When we initially tried updating to Django 4, we had a few things break and we want to find out how deep it might go before committing to any specific effort on it.
**Acceptan…
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## asking a question
Hi,
Does moto have support in rds-data?
or more specifically at execute_statement?
In the documentation, I saw that there is no support but I wanted to make sure because …
-
```
Is it possible to support 32X games.
```
Original issue reported on code.google.com by `csatec...@gmail.com` on 26 Jan 2010 at 5:23
-
```
Is it possible to support 32X games.
```
Original issue reported on code.google.com by `csatec...@gmail.com` on 26 Jan 2010 at 5:23