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**Description**
It'd be nice to display a couple pieces of info in the editor UI:
- [x] The current viewport center, and buttons to return it to default as well as copy the current value as a Vector…
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FF118 is [scheduled](https://whattrainisitnow.com/calendar/) for release Sept. 26th
[FF118 release notes](https://www.mozilla.org/firefox/118.0/releasenotes/)
[FF118 for developers](https://develo…
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**Description**
When you drag time event there is a vertical line below your cursor. It's useful when synchronizing events with voice, but in my opinion this line should display "at the start" of tim…
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If the "surfacer" files are moved to another directory, Godot produces a large number of errors when you try to create a new resource in the Inspector:
` res://src/gui/screen.gd:3 - Parse Error: No…
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**Describe the bug**
I am getting an internal server error from Vite saying it cannot parse the source for import analysis because the content contains invalid JS syntax. I've tried adding "**/*.meta…
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When translating the canvas, the option to hold shift to accelerate the motion would improve the user experience.
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**Have you read the [FAQ](https://bit.ly/ShakaFAQ) and checked for duplicate open issues?**
Yes
**If the problem is related to FairPlay, have you read the tutorial?**
No
**What version …
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The spectator camera will require some thinking about how to go about implementing it. In the base game, the spectator camera can revolve around the spectated player, which could be really awkward in …
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This is a list of the 3817 GitHub projects in Bower, that don't contain a bower.json file.
```
1140px-responsive-css-grid: github.com/aosmialowski/1140px-Responsive-CSS-Grid
320andup: github.com/mala…
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**Description**
Maybe I missed something but I didn't find a way to do inline styling of text.
**Proposed solution**
Something like in tex (ie: \color)? But ideally tweenable...
**Considere…