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Snipers could be always visible if they are in the middle of nowhere, like in the center of a desert plain, and become cloaked if they are near some trees (for example). So the environment would have …
ghost updated
8 years ago
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Here is my idea for future versions.
A big radar that goes over top the non hacked radar and looks exactly like the
non hacked radar. With rotation, zoom (for air strikes/snipers).
For the play…
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Basically max light isn't getting me max light. For example, at the moment I have equipped the highest level of weapon and armor I have, with the exception of my special weapon. For my special I have …
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Rifle nor pistol give skill to marksmanship or their respective category (handguns for pistol etc)
I did not test the flintlock carbine but i assume its the same for it.
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Want to back this issue?…
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Was playing with mode for a while. Found quite annoying thing about explosives - it is not possible to detonate several charges simultaneously with one player. It ruins ambushes sometimes... =(
Is it …
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**pressing g during/after reload fires 1 round** by `pskilton926`
Issue 143 posted to Google Code on 2013 Sep 8 at 22:00:53
Current status: Accepted
Current labels: `Type-Defect`, `Priority-Medium`, …
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What steps will reproduce the problem?
1. Pick a sniper rifle when someone on your team is already carrying one
What is the expected output? What do you see instead?
It should just inform the pla…
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What steps will reproduce the problem?
1. Create a class that uses sit-rep pro and a sniper rifle.
2. Zoom in on a blip where you know there is a monster.
3. Once you are zoomed in, the blips go a…
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We probably have a bunch of maps that we'd really rather people didn't play by default, and it bloats the installation a lot.
Most games release with 6-10 maps so players aren't overwhelmed, and the…
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What steps will reproduce the problem?
1. Pick a sniper rifle when someone on your team is already carrying one
What is the expected output? What do you see instead?
It should just inform the pla…