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Depends on part of #8
Link the different player spritesheets with the player controller
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I am trying to do a translation to the spanish, so I need to add some characters like: "´", "¡" and "¿". So I modify a bit the TTFFonts to make it work good with Deltarune, but I don't know how to add…
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I've built a spritesheet by hand with code using the provided interfaces `ISpritesheetData` and `ISpritesheetFrameData`. Seems the `ISpritesheetFrameData.anchor` doesn't work. Running an AnimatedSprit…
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If i have one drawing and animate like this (Separate to two part):
![spritesheet](https://cloud.githubusercontent.com/assets/16509592/26285047/32f2e668-3e37-11e7-9baf-b4de09980033.jpeg)
![sprites…
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When we export the spritesheet using SpriteSheetMaker, it is overriding the already existing(previously generated) character sprites. It is becoming problematic as we have to save the past ones somewh…
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I am somewhat new to Pixi so apologies if this is a basic question, but I am unsure what the best way to include spritesheets. It'd be awesome if the `` component took a `spritesheets` prop (i.e. ['as…
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I'm looking to use the TiledMap Importer in my DesktopGL project, but the TIled Map and Tileset importers fail to load, despite being referenced in the mgcb file as such:
`/reference:../../../../home…
ghost updated
3 years ago
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No jogo em desenvolvimento, definir em código a movimentação dos personagens e animação dos sprites (ou spritesheets) no cenário do jogo.
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The documentation refers to a SpriteSheetMaker Scene. I tried searching the project. It does say to contact the developers if this feature is needed. I'm just trying to export spritesheets for the cha…
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How was the spritesheets gotten from the source images?