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Is there anyway to handle Wild Attack (p.109) and it's associated Vulnerable status which is until the end of the characters **next** turn ?
The automatic removal of Vulnerable is happening at the …
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Hi there.
I read in the documentation that the skill names are automatically recognized for English and Spanish.
Here are the French translations:
- Fighting → Combat
- Athletics → Athlétis…
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**Describe the bug**
Since the latest update PDF-Links are not working everywhere. They do in JournalEntries but on descriptions of character/item sheets they do not. Clicking them does nothing. Test…
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Is there any way you can add support for Savage worlds for this Module? I would love to have this for Savage Worlds.
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Same as #32 before; `Burrow (15")` for example creates a new item when using the `@` syntax instead of using the predefined item.
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Right now this module seems to override the click on quick action names. In the base system that click would expand the entry to show additional information. I think it would be nice to still be able …
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It would be great to have pre-defined action buttons for the weapon cards like "double shot", "recoil", "snapshot", "headshot", etc. with preset skill/damage modificators, and/or extra ammo consumptio…
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It would be good if the option to display skill icons would also enable them for the official character sheet. Or add another option specifically for the official sheet.
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Hello Dev,
I was wondering if it is possible to auto apply statuses based on other statuses like:
If Stunned or Bound, also check Distracted and Vulnerable
If Entangled also check Distracted
A…
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