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When creating multiple worlds sequentially, the preview doesn't draw quite right. It looks like any tile in the map that is identical to the previous world remains black, which I'm going to guess is …
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A common problem with OSM-based maps compared to traditional maps is that when zooming out you don't get a good overview and it's hard to orientate. An example is shown below at zoom level 12.
The …
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I came across a curious question.
Let's say there is a robot equipped with the exploration planner module and an independent SLAM module running for localization and relocalization.
Let us say that …
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
Basically,…
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```
Hello World!
// Center the map in the Mediterranean and zoom out to a world view
var map = new GMap2();
var point = new GLatLng(37.71859, 6.679688);
map.setCenter(point, 2);
//…
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E.g.
```
natural-bay # caption z14-
natural-cape # caption z14-
```
(also ridges, valleys, and other similar feature…
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### Describe the new feature
The current APSIM Next Gen downloads soils from ASRIS (SLGA) and World Modellers (ISRIC) databases. These don't represent the most up-to-date version of [SLGA](https://es…
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When using pose prior with glomap, I input the world to camera poses and obtained very chaotic results.I first modified database.db with pose prior, then I used the command line:
`glomap mapper --dat…
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### What behaviour is expected:
___What you expected to see___
My bedwars plugin regenerates the map by saving a copy of the map into storage and repasting it to regenerate it round after roun…