-
```
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
Expected is audio routed to the Bluetooth receiver and played over my
amplifier. Instead, So…
-
```
What steps will reproduce the problem?
1. Launch Soundflower
2. Set 2ch (or 64ch) to an output source
3. Simultaneously set 64ch (or 2ch) to the same output source
What is the expected output? Wh…
-
```
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
Expected is audio routed to the Bluetooth receiver and played over my
amplifier. Instead, So…
-
```
What steps will reproduce the problem?
1. Launch Soundflower
2. Set 2ch (or 64ch) to an output source
3. Simultaneously set 64ch (or 2ch) to the same output source
What is the expected output? Wh…
-
```
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
Expected is audio routed to the Bluetooth receiver and played over my
amplifier. Instead, So…
-
# Bridge request
I would like to request an RSS bridge for Graphic Audio (https://www.graphicaudio.net/).
## General information
It would be nice to have generated RSS feeds for new releases (htt…
-
I'm currently using the [speechSynthesis api](https://developer.mozilla.org/en-US/docs/Web/API/SpeechSynthesis) for text to speech, but this api doesn't work in VR on Meta browser. Also the voice is d…
-
Hello,
I have asterisk 11.7.0 and everything works perfectly with E173 and 1550
for reasons out of my control My employer is asking me to run the solution with E303 firmware 21.157.00.00.864
The…
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Device specific problems (DSP!) are the most nagging for audio developers on android. I would like to understand what Oboe is doing to address this problem and start a discussion.
It is important f…
-
### Environment
Second Life Release 7.1.11.10947335521 (64bit)
Release Notes
You are at 213.5, 106.7, 21.6 in Product Engine located at simhost-07e989f3f263c4188.agni
SLURL: http://maps.secondli…