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Hi,
I'm trying to install `editly` module that used `gl@^5.0.3`.
**Macos:** 14.4.1 (23E224)
**Python:** 3.10.10
**GCC:**
Apple clang version 15.0.0 (clang-1500.3.9.4)
Target: x86_64-apple-dar…
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When building current git HEAD with the "-DVKFFT_BACKEND=0" flag,
the build script doesn't find HLSL support in the latest Vulkan SDK for Linux (1.3.280.1 at the time of writing):
```bash
$ sou…
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# 佛...曰, 不可说 - 若叶知秋
[http://localhost:1313/post/comment/](http://localhost:1313/post/comment/)
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Hello.
Thank you so much for the recent fixes to argument buffers and especially argument buffers for iOS support!
Unfortunately I still have some issues with bindless textures which prevents me fro…
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meson fails to detect the static libraries.
980f2574aa0f1ab8323f8063d09821babb08c63b and later:
```
Build type: cross build
Project name: libplacebo
Project version: 7.339.0
C compiler for the…
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- [x] Init a docker repository to build image used by deps (for faster CI/CD)
- [x] Write a bot to update and push this image
- [ ] Update spaceporn dependencies workflows:
- [ ] toolbox
- [ ]…
tiawl updated
4 months ago
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It appears that when unsigned integer and signed integer values are compared, the comparison is done in "signed" space and it yields unexpected results.
The following Slang code is expected to be e…
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### 问题类型 / Type of issues
* 弃置软件包 / orphaning packages
### 受影响的软件包 / Affected packages
* acme.sh-git
* lib32-gupnp
* lib32-opencore-amr
* lib32-libgme
* ruby-gh
* ruby-tzinfo-1
* vim-eu…
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With DXC being release, there is a viable HLSL -> SPIR-V conversion path provided for HLSL. DXC is actively supported and seems like it will have a more up to date HLSL flow.
Given GLSLang is the G…
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Right now we are pretty limited on the set of VR headsets we support, basically only Oculus devices. In particular, we strongly rely on the "old" Oculus setup, where a set of external receivers is use…