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I'm trying to implement a basic files-and-folders scenario, with customizable folder "icons", something like this:
![image](https://user-images.githubusercontent.com/2125766/222746283-74fbbf12-433b…
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## Affected Projects
assimp v5.4.3 (https://github.com/assimp/assimp)
## Problem Type
CWE-122: Heap-based Buffer Overflow
## Decription
### Summary
A heap-use-after-free (UAF) vulnerab…
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I am trying to include images in a visNetwork, similar to the example here: https://datastorm-open.github.io/visNetwork/image_icon.html
To accomplish this, I added the URL's for local directory fil…
ghost updated
5 years ago
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```
The order in which globals with static storage duration are destructed (after
main() returns) is undefined. E.g., it's generally an error to access global
with static storage duration from other…
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This compiles today, but doesn't do what many expect:
```rust
struct Foo { x: u32 }
let y = Foo { x: 4 };
let Foo { x: u32 } = y;
```
https://play.rust-lang.org/?gist=2b9bb2b1e25b5a9…
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## Description
Creating the foundational pages in Figma. Pages to recreate from Sketch to Figma.
- [ ] Grids page
- [ ] Typography page
- [ ] Templates page
- [ ] Colors page
## Details
- [Sketch G…
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# Background
A user requests on [this thread](http://groups.google.com/group/shadowspawn-tool/browse_thread/thread/99639baf071c7a82) that ShadowSpawn have a way to create persistent shadow copies.
# …
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Currently, half-light makes a few important decisions on how it works....
1. It uses a `@media` rule to keep everything valid and useable from CSSOM. This saves re-fetching or re-parsing (as well …
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Hi,
When using this library, `com.canelmas.let.DelayedTasks.tasks` appears to leak an instance of the fragment that uses it. Below is a LeakCanary log. Please let me know if I can provide any addit…
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### Describe the project you are working on
Currently, I am working on a Celeste-style 2D game set in caves and forests using Godot 4.3, and one of the key visual elements involves complex lighting s…